Reference getTexture()

getTexture()

This API is experimental

Its behavior may change in a future version of p5.js.

Examples

Syntax

getTexture(texture, coords)

Parameters

texture
The texture to sample from. (e.g. a p5.Image, p5.Graphics, or p5.Framebuffer).
coords
The 2D coordinates to sample from. This should be between [0,0] (the top-left) and [1,1] (the bottom-right) of the texture. It should be compatible with a vec2.

Returns

The color of the given texture at the given coordinates. This will behave as a vec4 holding components r, g, b, and a (alpha), with each component being in the range 0.0 to 1.0.
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