This is a base "mixing" class for effects like P5.Reverb and P5.Delay. It all allows you to adjust the balance between a source node's original (dry) or effected (wet) signal.
Methods
wet
Adjusts the balance between the source node's original (dry) or effected (wet) signal.
Notice any errors or typos? Please let us know. Please feel free to edit src/core/p5soundMixEffect.js and open a pull request!
Related References
getAudioContext
Get the window's audio context.
setAudioContext
Sets the AudioContext to a specified context to enable cross library compatibility.
userStartAudio
starts audio processing in the window when called from a user interaction (such as mousePressed()).
userStopAudio
stops audio processing in the browser window.