Generate a static noise source. Noise is a useful tool in sound synthesis. It can emulate ocean or wind sounds. It can also be used to create percussive or other musical sounds when connected to other sound effects like filters and envelopes. There are several types of noise which differ in perceived "brightness."
Examples
Syntax
p5.Noise([type])
Parameters
type
String: the type of noise (white, pink, brown)
Methods
type
Changes the type of noise function. White noise is brighter and more "full spectrum" while 'pink' and 'brown' noise is a bit darker.
Notice any errors or typos? Please let us know. Please feel free to edit src/sources/Noise.js and open a pull request!
Related References
getAudioContext
Get the window's audio context.
setAudioContext
Sets the AudioContext to a specified context to enable cross library compatibility.
userStartAudio
starts audio processing in the window when called from a user interaction (such as mousePressed()).
userStopAudio
stops audio processing in the browser window.