Trigger the Attack, and Decay portion of the Envelope. Similar to holding down a key on a piano, but it will hold the sustain level until you let go.
Examples
Notice any errors or typos? Please let us know. Please feel free to edit src/effects/Envelope.js and open a pull request!
Related References
getAudioContext
Get the window's audio context.
setAudioContext
Sets the AudioContext to a specified context to enable cross library compatibility.
userStartAudio
starts audio processing in the window when called from a user interaction (such as mousePressed()).
userStopAudio
stops audio processing in the browser window.